Do you know about tERRORbane? At some point in their lives, every gamer will, in some capacity or another, come face to face with a bug. It doesn’t matter if it’s a bug that lets you replicate the game’s wealth or a malfunction that propels you through the map. All of us have had something happen at one point or another.
tERRORbane is a video game developed by BitNine Studio and WhisperGames.
The game’s objective is to locate and eliminate all of the bugs hidden throughout the environment, and the name of the game itself comes from the phrase “the name of the game is to find all of the bugs that are scattered throughout.” This game did not have enough meat on its bones to keep the good times flowing for an excessively long time. Although its humor is endearing, its homages made us smile.
You play the role of the Terrorbane, a warrior tasked with cleaning the world of bugs and putting an end to the evil forces at work in the game. The game features elements typical of role-playing games, such as the several companions you will run with along the route, each of whom is more colourful than before. In addition, the setting is one of a kind and reminiscent of some of the most well-known works in the genre.
You find yourself in a town inhabited by people with moustaches, dinosaur-human hybrids, and even a human who used to be a barrel. Even though it’s a really interesting environment, I never got the impression that it went very deep at any point. The game is relatively brief, and it only provides us with information on the surface level.
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The fact that tERRORbane’s gameplay, described as “jumping around the spectrum of playstyles”, is one of the game’s truly fascinating features. Although its turn-based gameplay remains the only one, you may also expect to encounter some side-scrolling, classic first-person role-playing games, dungeon crawling, and even a card game. It truly gives everything it got to stir things up so that nothing stays the same for very long. It can cover a lot of ground in a short amount of time, but I believe that its speed is also its Achilles’ heel.
The fact that the game is so brief and implements its gameplay in such a speedy fashion contributes to the impression that it is a rapid-fire onslaught of insanity. While I enjoy the insanity, I cannot help but feel it carried with greater timing. It appeared that certain stretches were better than others, and those times when things were very difficult seemed to drag on forever.
I also did not particularly enjoy how the game manages the gameplay itself. You get the impression that the game follows a script, and there is no way for you to depart from it. There is never more than one correct method for carrying out a task, and you are not permitted to use any other approach. It removed a lot of the entertainment value from the situations that I would find myself in.
Audio and Visuals
The audio and visual presentations are both really professional and beautifully done. The visuals of the characters are highly appealing, and the soundtrack is well-suited to each new track. Later on in the game, you’ll be able to make use of some creative filters, as well as a variety of different sound selections.
You may say that this game has some replay potential despite its relatively short playing time due to its relatively short length. It is primarily because the game is somewhat segmented, and it is quite unlikely that you will be able to experience all of the game’s available content on your first playthrough. Playing through the same scenarios over and over can get a little boring, but it is something that justifies the need for trial-and-error gameplay.
What Else Might It Have Done to Be More Effective?
Previously, I mentioned that the game sometimes uses its full potential too frequently, which might throw off its overall tempo. How its role-playing game (RPG) features were implemented did not sit well with me. Even while I get the logic behind why it was carried out in this manner, I regret not having a stronger sense of agency during the process.
tERRORbane can pull off its comedic elements and its homages well, providing some truly joyful moments set within a universe that has been constructed in a satirical manner. Even while I truly enjoyed certain parts of the game, I feel like there were a lot of puzzle pieces that just didn’t fit together for me by the time it was through. It is the right game for you if what you’re looking for is more of an on-rails, narratively driven title that makes fun of game flaws, game developers, and your favorite games. You will be disappointed if you go in expecting something with complex gameplay.
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